![]() ![]() Some researchers have attempted to calculate such a timeline. Of more compelling interest than where precisely humanity presently resides on the Kardashev Scale, is when our species will reach Type I civilization status. As an approximation to the more familiar, it can be estimated that to obtain 1 × 10 26 W, the water mass contained in approximately 14,700 typical backyard swimming pools, typically 20,000 gallons each, would need to be annihilated every second, assuming 100% efficiency in converting mass to captured energy. ![]() Other more exotic energy sources of Type II civilizations may include extraction from black hole accretion disks, and/or jets or matter-antimatter annihilation. If human civilization can capture more than one fourth of the sun’s overall energy output and use it efficiently, ours will qualify as a Type II civilization. The sun’s total energy output, its luminosity, is approximately 4 × 10 26 W. For example, a Dyson sphere, Matryoshka Brain, or other forms of planetary system networks, or star lift (also called stellar mining, stellar engineering, or astro-engineering ). To achieve such a colossal degree of energy capture and consumption, immense constructions would all but certainly need to be engineered and built. Of course, a Type II civilization can also take energy from its planetary system as well. To achieve a ten-order-of-magnitude increase in power consumption over Type I civilizations, a Type II civilization must be able to obtain and store all the energy its parent star releases. Our findings suggest that the best estimate for our civilization to attain Type I status is within the common calendar year range of 2333 to 2404.Ī Type II civilization, also referred to as a “stellar civilization”, consumes 10 26 W. We also consider environmental limitations suggested by the United Nations Framework Convention on Climate Change, the International Energy Agency, and those specific to our calculations, to predict when humanity will reach the level of a Kardashev Scale Type I civilization. In this study, we develop a model based on Carl Sagan’s K formula, and use this model to analyze the consumption and energy supply of the three most important energy sources: fossil fuels (e.g., coal, oil, natural gas, crude, NGL, and feedstocks), nuclear energy, and renewable energy. ![]() Following the Kardashev definition, a Type I civilization is able to store and use all the energy available on its planet. ![]() US 2 is not and that should be considered before buying.The level of technological development of any civilization can be gauged in large part by the amount of energy it produces for its use, but also encompasses that civilization’s stewardship of its home world. That's probably the biggest difference of all though, US 1 is a finished game and works like one. The advantages the first one has over the second is probably better PC performance and signficantly cheaper.īut you know, like i said it is much more impressive visually and it's in alpha so you can kinda excuse the performance issues for now I honestly can't remember much of the first one now i've played the second one. In general though the second one can do everything the first one can plus more and visually/graphically it's about 30X more impressive. Rather then give you the tools of a god like the paid version does. But i think it just allows you to view the simulations and change your perspectives. That demo version doesn't seem to be available on the official site anymore but there is a demo (free version) of the second one there. I didn't own the first one and only played a demo version of it. ![]()
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